Showing posts with label Malcolm. Show all posts
Showing posts with label Malcolm. Show all posts

Saturday, August 12, 2017

Shake & Bake


Been doing this shot on and off whenever I have free time, wanted to brush up on my body mechanics animation more. I've been wanting to animate a basketball sequence for a while now, while keeping the cinematography in mind again.

Malcolm 2.0 by AnimSchool
Ultimate Ball from CGMeetup
Props from TF3DM/Free3D
Basketball Court by Rb Reber
Cinematography/Layout by Rb Reber
Music from freeplaymusic.com

Hope you guys like it! :)

Sunday, July 2, 2017

Robbed


Practiced animating another shot with two characters having a conversation, with cinematography in mind.

Ray Character Rig by CGTarian
Malcolm 2.0 by AnimSchool
Props from tf3dm, CGTrader, TurboSquid
Cinematography/Layout by Rb Reber
Audio from the movie "The Dark Knight Rises"

Hope you guys like it! :)

Sunday, November 6, 2016

Grossly Inappropriate


Just finished my latest shot! Been doing this on and off whenever I have free time. Wanted to create another shot with characters having a conversation.

Credits:
Audio from the movie "Hot Fuzz"
Malcolm 2.0 by AnimSchool
Malcolm 2.0 modified by Rb Reber
Custodian Helmet and Badge modeled by L.A. Doles
Pen and Notepad modeled and rigged by Rb Reber
Office Chairs, Desk Lamps, Computer (Monitor, Keyboard, Mouse) from tf3dm.com
Rest of environment modeled by Rb Reber
Staging and Layout by Rb Reber



Here's a breakdown of my "Grossly Inappropriate" shot

Block - Blocked the key poses for my animation.
Spline - Tried to get the overall feel and timing of my animation with a little bit of polishing too.
Polish - Polished the timing, spacing, and feel of my animation.
Finalizing - Finally I added the facial animation, modified the rigs a bit, added environment, and also polished the mechanics more.

Hope you guys like it! :)